Playable Vectrex demo
About Ghosts 'n' Goblins Sound 9
Ghosts 'n' Goblins Sound 9 is cataloged as a Vectrex music demo, credited to Chris Salomon in 1998. Run it directly in Vectrexia to explore the program in a browser-based Vectrex environment.
- Collection
- Demos + music
- Classification
- Music demo
- Catalog year
- 1998
- Catalog credit
- Chris Salomon
- ROM editions
- 1
- Browser controls
- Keyboard, joystick, or gamepad
Development and history
The embedded catalog classifies Ghosts 'n' Goblins Sound 9 as a Vectrex music demo, credited to Chris Salomon in 1998. Demo pages are kept separate from the playable Games collection so visitors can find music, visual experiments, technical work, tests, and utilities more easily.
This page uses one stable canonical URL for the title and loads its embedded ROM directly into the emulator after the Vectrex BIOS is ready.
Gameplay and background
Run Ghosts 'n' Goblins Sound 9 to explore its audiovisual or technical presentation. Some demo, music, test, and utility entries are passive, while others react to the Vectrex joystick or four action buttons.
How to play in Vectrexia
- Move with the Arrow keys or WASD. Compatible controllers can use the left analog stick or D-pad.
- Vectrex buttons 1–4 map to Z, X, C, and V, and to the standard face buttons on most gamepads.
- Press a controller button after connecting it so the browser can expose the gamepad to the page.
- Some demos are primarily audiovisual and may not require every movement or action control.
Audio may begin after the first click, key press, or controller input because browsers can restrict autoplay.
Available editions
Alternate dumps and revisions share this canonical page to avoid duplicate search pages. Choose a specific edition from the in-app Library.