Playable Vectrex game
About Version Nine
Run Version Nine, a 2000 Vectrex homebrew build credited to Christopher Tumber in the preserved catalog.
- Collection
- Games
- Classification
- Independent / homebrew
- Catalog year
- 2000
- Research credit
- Christopher Tumber
- Design reference
- Christopher Tumber
- Genre
- Experimental action
- Players
- 1 player
- Research confidence
- catalog-based
- ROM editions
- 3
- Browser controls
- Keyboard, joystick, or gamepad
Development and history
Vectrexia’s catalog credits Version Nine to Christopher Tumber and dates it to 2000. Public Vectrex databases more commonly document Tumber’s Omega Chase, Tsunami, VIX, and related projects, leaving this title’s exact lineage less certain.
The page therefore presents the ROM as a preserved independent build and separates the catalog attribution from stronger claims about formal release, publisher, or final-version status.
This page groups 3 ROM editions under one stable URL instead of creating duplicate search pages for alternate dumps or revisions. The primary edition loads automatically; the other editions remain available in the in-app library.
Gameplay and background
Explore the running build with standard directional and four-button input. Because surviving documentation is limited, the program itself is the primary guide to its objectives and progression.
How to play in Vectrexia
- Move with the Arrow keys or WASD. Compatible controllers can use the left analog stick or D-pad.
- Vectrex buttons 1–4 map to Z, X, C, and V, and to the standard face buttons on most gamepads.
- Press a controller button after connecting it so the browser can expose the gamepad to the page.
Audio may begin after the first click, key press, or controller input because browsers can restrict autoplay.
Research sources
Available editions
Alternate dumps and revisions share this canonical page to avoid duplicate search pages. Choose a specific edition from the in-app Library.