Playable Vectrex game
About Labyrinth Rev 1
Explore the first preserved revision of Chris Salomon’s 1998 Labyrinth Vectrex project.
- Collection
- Games
- Classification
- Independent / homebrew
- Catalog year
- 1998
- Research credit
- Chris Salomon
- Design reference
- Chris Salomon
- Genre
- Maze, Development revision
- Players
- 1 player
- Research confidence
- catalog-based
- ROM editions
- 1
- Browser controls
- Keyboard, joystick, or gamepad
Development and history
Vectrexia’s catalog credits the Labyrinth revision series to Chris Salomon in 1998. Four builds survive here, with the fourth labeled Vector Rouge.
The numbered ROMs are useful as a development sequence. Rather than collapsing them into one file or treating them as unrelated titles, Vectrexia keeps their revision identities searchable.
This page uses one stable canonical URL for the title and loads its embedded ROM directly into the emulator after the Vectrex BIOS is ready.
Gameplay and background
Navigate the maze and learn the objective from the running build, then compare movement and level behavior with the later revisions.
How to play in Vectrexia
- Move with the Arrow keys or WASD. Compatible controllers can use the left analog stick or D-pad.
- Vectrex buttons 1–4 map to Z, X, C, and V, and to the standard face buttons on most gamepads.
- Press a controller button after connecting it so the browser can expose the gamepad to the page.
Audio may begin after the first click, key press, or controller input because browsers can restrict autoplay.
Research sources
Available editions
Alternate dumps and revisions share this canonical page to avoid duplicate search pages. Choose a specific edition from the in-app Library.